Demo Day 16
Legacy Code » Devlog
A few big features and and lots of small improvements
-Added dive kick, down and attack in the air to preform
-Added fall damage
-Added roll, press down right before you land, cancels fall damage
-Added a vending machine, press up to interact, up and down to select , jump to buy, attack (or walk away) to cancel
-Added a menu, press esc to access, ~ to open console
-Added gui rebindable controls
-Simplified controls, improved wall jumping controls
-Updated tutorial level
-Changed color of colidable tiles to make them stand out more, toned down color of blood to help make the backgrounds less busy
-Re-worked ammo system
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Legacy Code
Fluid movement, visceral combat, stealth
Status | In development |
Author | cytosoft |
Genre | Platformer |
Tags | 16-bit, 2D, Fast-Paced, Perma Death, Pixel Art, Post-apocalyptic, Roguelike, Roguelite, Stealth |
More posts
- Demo Day 15Jul 01, 2017
- Demo Day 14May 06, 2017
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